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(+1)

I'm really curious as to how these kinds of games are made nowadays. This is by far the best out of the new wave of PS1 retro-clones out there. Really good work!

(+2)

me too! ive been wanting to make one like this. im taking 3d art right now at school, i think you just export it as a lower quality? im gonna try it sometime when im not swamped with school work

(+2)

Hello! The 3D assets are just standard, low-poly models made in Blender.

To get that low-res look ingame, just use unfiltered, pixelated images as textures and a low render scale. 

The distortion effect can be replicated with custom shaders (I think there are some PSX shaders available for free for the most common engines).

Good luck!

(1 edit) (+2)

awesome thanks! i plan to try your game out sometime soon too! cant wait!