Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've tried I think I get to focused on researching to stay ahead in terms of Mhz and dip packages vs actually going for profit and as long as you stay 20 dollars or less for your cpu vs it's production cost it will be over 90 most of the time 100 if you are ahead enough I know that's changed 15 used be max without dropping it's rating I'll keep working on the modes to try and give feedback since I know games still in development 

That profit margin is too small. Just make your CPUs more expensive and you'll have money.

Beat it on medium pretty easy I just marketed before having 1M and as for competitors R&D should only be active when your actively making profit unless unlocking a new Mhz then it's acceptable to lose on some money marketing is still quite op but noticed that marketing in a region that couldn't afford a pc back then doesn't affect how much hype you generate but does affect the price for marketing whys that?

Marketing in those regions is less effective but still does generate hype.