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Thanks! And that's a good point about balance. I think if and when I go back to this idea I need to massage around the mechanics to see what the most fun way to do it is without breaking the game. I had the thought of dropping the coins on purpose but then I felt like the two situations that comes from that are either they go away forever so really it's no different from taking a hit, or you can pick them back up but then you might be able to pick them up and move them near the goal to make getting a perfect on every level super easy. So idk I have stuff I'd already like to add so maybe the right choice will make itself clear then.