Hey, thanks for your feedback, we really appreciate it! I'm glad you enjoyed the combat too.
Yeah, I tend to agree with your point about acknowledging the mechanical limitations. I'm divided about setting things down gently: There are times that the unpredictability creates some fun situations, but other times it can be frustrating. It's likely that the robot's grabber has its springiness set a little too high, so that when you release it, the attached object gets nudged with a little too much force. I'll experiment with it and see what feels good.