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Hey, guy behind the code here, and thanks for trying our game! I really enjoyed making this one, and I am going to try your games tonight. 

The concerns about the hitbox is something we discussed afterward as something we could have done better. We also talked about the controls in our post-jam call. If I were to re-create this game, I would make the hitbox out of lines and use math to rotate the hitbox alongside the player, alongside using a control handler that matches the game style better than reusing one from a platformer I made.

The team and I really enjoy your feedback and thank you for helping make games better for everyone

Also, here is a dev tip: keep as many fuel canasters on screen as you can, as it will help if you have a dry spell. Be careful though, as it makes smaller asteroids harder to see.