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Kuiper Delivery Inc's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #172 | 2.917 | 2.917 |
Graphics/Animation | #183 | 3.083 | 3.083 |
Overall | #268 | 2.575 | 2.575 |
Technical Implementation | #280 | 2.417 | 2.417 |
Fun/Design | #280 | 2.583 | 2.583 |
Theme/Limitation | #397 | 1.875 | 1.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You collect letters
What was your team size?
3-4
You and 2-3 other jammers
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
I don't know if this is the crashing you were talking about, but the game hides everything except for the background after some time with no apparent cause, at least that I can see. And the game still runs in the background, because after around 5 seconds I loose. Because of this, I sadly couldn't see any of those upgrades :(
Yep that's it. Its because of a typo I made in the delivery/dropoff system. I have a fixed build ready tho
Pretty nice game! I really enjoyed the graphics and audio. But the movement feels a little too fast sometimes.
Other than that I really enjoyed this game!
Also is it Kepler Delivery Inc or Kuiper Delivery Inc?
Its Kuiper Delivery Inc, but I can't spell and thought it was spelled Kelper.
Really nice jumping off point, I think. Fun prototype, very competent asteroids clone. Really seems like you put a lot of thought and effort into the movement, which is a great philosophy to nail the core gameplay before trying to do anything too complicated.
Hey, guy behind the code here, and thanks for trying our game! I really enjoyed making this one, and I am going to try your games tonight.
The concerns about the hitbox is something we discussed afterward as something we could have done better. We also talked about the controls in our post-jam call. If I were to re-create this game, I would make the hitbox out of lines and use math to rotate the hitbox alongside the player, alongside using a control handler that matches the game style better than reusing one from a platformer I made.
The team and I really enjoy your feedback and thank you for helping make games better for everyone
Also, here is a dev tip: keep as many fuel canasters on screen as you can, as it will help if you have a dry spell. Be careful though, as it makes smaller asteroids harder to see.
Fun lil game! I thought the controls were ok, but could have been improved. The only thing I didn't like was how unforgiving the hitboxes were. Its usually a good rule of thumb in games to be generous to the player. I have a ship in my game shaped similarly to yours, and the hitbox is a circle only on the body. It makes the game a lil more fun and also creates those "so close" moments that make you gasp out loud!
Overall good game I say! Play mine if you get a chance!
Pretty straight forward asteroids clone. Nice touch with the letters and the fuel. Movement felt a bit stop start. Some momentum would have been good. Also maybe some lives to give you a better chance at surviving longer.
Enjoyed playing it :)
Pretty straight forward asteroids clone. Nice touch with the letters and the fuel. Movement felt a bit stop start. Some momentum would have been good. Also maybe some lives to give you a better chance at surviving longer.
Enjoyed playing it :)
This game is pretty hard but I got used to the controls fairly quickly, It reminds me a lot of asteroids in a good way :)
I'd like you to rate and play my game if you had the time :)
Challenging game! Nice mix of Die & Retry genre with the theme. God job! :)
It was hard to play with the controls, but it was good concept to have a spaceship fly around and destroy thing. I would have gone with spaceship delivery game where to take a mail and return back for the next mail shipment.
Nice game, the music and art were solid. The controls felt a little clunky and I also did not see how it fit the theme at all.
I dont see the theme. Sorry. If you wouldn't mind checking out my submission that would be great as well!