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Your game looks awesome! Love the camera work as well :D

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Lol thanks;  I really wanted to do more with the camera, but I didn't have time to wrangle a whole Cinemachine rig, so I just pointed it around with weighted influence toward the Player (20%) and Grenade (80%) - looked decent, but ran out of time.

I also really wanted to have the characters re-shuffle after each death (didn't have time for explosion either - booo heh)