It's nice to see a 3D game in the jam. Good job on the credits too. Making an FPS game is hard so I am impressed. I hate to admit it but I did indeed get jump scared. I like the idea that you keep coming back to the same place but things are changing. I see you're a relatively new gamedev so I have some constructive feedback:
- It really needs a pause menu, but I imagine you were pressed for time.
- Needs a settings menu too with FOV and Mouse Sensitivity
- As the other comment said, you walk to slow.
- The jump scares are a bit cheap. If you are interested in further pursuing horror I would look into dynamically placing things off the center of the frame, and then making them disappear the player looks at them.
That being said, you only had 7 days to do this, so a very good effort.
Please consider playing my submission and letting me know what you think.