Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

RIP Headphone users.  That audio is crispy and loud!

I love the time management here.  I think I would want to have audio-cues for "Potato is about to burn", maybe some bigger font in general.

What I found a little bit too annoying was how the potato's maximum durations were all over the place,  maybe increments of 10 (larger potato, slower moving, etc...) would allow me to get a better "Feel" for the timing;  similar to playing Arena FPS games and having a sixth sense as to when the powerups would spawn.

C and S are awkward buttons to hit and would also prevent a WASD-key layout;  plenty of choices there suggested from others too (ie: mouse switch).

Great work!