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A jam submission

Don't Burn'EmView game page

Cook your potatoes, but DON'T BURN'EM!
Submitted by BaleineVolante — 2 days, 14 hours before the deadline
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Don't Burn'Em's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#24.0084.273
Gameplay#33.8384.091
How well does the game fit the themes?#64.6905.000
Audio#112.6442.818
Overall#113.5253.758
Visuals#162.6442.818
Did you make it in 3 hours (put 5 by default)#173.3263.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h45

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Comments

Submitted

I love the idea !  Good work :)

Submitted

Nice idea. The potato is cute! Could be a great little management game with some improvements.

Developer

thanks, i'm improving it, i'll post it after the jam ;)

Submitted (1 edit)

RIP Headphone users.  That audio is crispy and loud!

I love the time management here.  I think I would want to have audio-cues for "Potato is about to burn", maybe some bigger font in general.

What I found a little bit too annoying was how the potato's maximum durations were all over the place,  maybe increments of 10 (larger potato, slower moving, etc...) would allow me to get a better "Feel" for the timing;  similar to playing Arena FPS games and having a sixth sense as to when the powerups would spawn.

C and S are awkward buttons to hit and would also prevent a WASD-key layout;  plenty of choices there suggested from others too (ie: mouse switch).

Great work!

Submitted

I like the gameplay! Really good management-sidescroller type of game. Would like a restart button and a high-score to improve it

Submitted

That's a really clever concept. I managed to get 237 points. I really like how you get rewarded for managing multiple potatos in parallel.

Très sympa comme idée, bien joué !

Submitted

Really cool combination! I got 289!

I also agree that mouse would be better for switching

Submitted

This game is brilliant! Management and platformer merged together <3 I really like that the game is timed - this simple thing made the game challenging and competitive. 

I wish I could click on a desired potato instead of switching.

Developer

thanks for your feedback :)
I'm currently improving the game for a post-jam release, mouse selection is a good idea, i may indeed switch to this instead of keyboard ;)