Thanks ReadyGo.
Interesting idea on the control scheme there. Are you imaginging that you left and right click (not drag) on a point to move the climbers hand in that direction?
Nice feedback on powerups, noted on red. On the negative blocks, currently once you've used a block theres a 45% chance that it respawns as a bad / - hope block. Moving that to 50%+ changed the difficulty a ton, like I'd never be able to return after dropping down a bit. Would have been cool to playtest with more folks and find better numbers here :)
Thanks again.