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Cool game but it definetly needs more planning and developing. You probably focused more on music than other parts of the game. 


Feel free to check out my game, it will mean a lot to me

I spent a couple of hours on writing, recording and editing the music. I think that was the second-last day. But yeah, I really didn't have as much time as I wanted for art and level design. I tried to make a human main character, but didn't Finish modelling, let alone animating, it. I also wrote text in three languages and recorded it, then didn't have time to implement some of the stuff I explained in the audio, so I had to record new audio and only had time to do that in one language. The drum disc was meant to be a sound effect when finishing each level, but I only made one level, so I made it a collectible instead.