I spent a couple of hours on writing, recording and editing the music. I think that was the second-last day. But yeah, I really didn't have as much time as I wanted for art and level design. I tried to make a human main character, but didn't Finish modelling, let alone animating, it. I also wrote text in three languages and recorded it, then didn't have time to implement some of the stuff I explained in the audio, so I had to record new audio and only had time to do that in one language. The drum disc was meant to be a sound effect when finishing each level, but I only made one level, so I made it a collectible instead.