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Love sokoban games! I did one for last weeks jam too. Cool puzzles, especially that last one took me a minute, but I really wish I had an undo button. I make games using PuzzleScript, which has a built in undo feature, but if you don't feel like dealing with the engines limitations an undo stack isn't too terribly difficult to implement. Nice game! :)

oh nice! Thanks for playing!

Out of curiosity, do you have any ideas or have seen any sokoban games with enemy mechanics or other crazy implementations on the genre?

I noticed your undo button, yes! That's a really cool feature, I was wondering how you implemented it in your ceiling-clinging-cactus!