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part rhythm, part tower defense, part pet sim, and maybe even part idle game. nice take on the prompt! So much great things in the game: good choice of music, with notes on every beat, makes the clicking very satisfying, constraining the clicking to only happen on beat rather than punish player for not doing so is smart, make it more relaxing and reasonable since there are more stuffs to manage than in a simple rhythm game; yet i would suggest making the wing attack happens on every down beat, right now they are syncopated, making it difficult to know when it will happen, also why not display the numbers? i want to know how many damage my pet is dealing and how many hearts it's getting. The bomb mechanic feels so great when they are chained together. Overall, though i would love to have more meaningful decisions, it was a very nice experience.