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I'm really excited about this! Overall, great game feel and play experience.

- Loved the slowmo combined with the great music choice.
- The feeling of traveling further and your view slowly expanding over time really gave me an awesome sense of progression.
- Adding a redemption mode really spoke to the theme and was generally just an awesome addition to the game.

Some issues I faced:
- I feel like you could swipe from anywhere to make this a bit easier to play, as there is only one action at any one time, you don't lose anything by doing that.
- The player would not always go where you pointed, not sure if that was a physics issue but I found myself falling short on a few hand holds because of that.
- That inspiring sort of jealousy. Very cool!

This would be GREAT for mobile. Pleeeassse make it for mobile!

(1 edit) (+1)

Thanks. 

Good point on swiping from anywhere. I think one of my greatest skills in game dev is making things more complicated than they need to be :P. 

On not going where you pointed, I wondered about this for a while. It felt like if you could always go exactly where you dragged... then the challenge evapourates. But if there's not enough predictability... it's super frustrating. I'm keen to learn more about getting this to feel right.

Hehe on the inspiration jealousy... I've certainly felt that seeing your work... so I'm happy to keep the loop going :)