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DAY 4

Didn't have much time today (and like literally a whole hour of it was taken up by Unreal taking forever to start up after I enabled planar reflections, thinking it would do what I thought it would (it didn't)), but I DID start building the level of the game out a bit, if only aesthetically. My game is meant to take place at night (probably on Halloween) so I was messing with skybox and cloud stuff, and I also threw down a plane and a house-like structure to mark where Wendy's house is gonna be (the game, I'm thinking, is gonna start out on this suburban street where she walks down it a bit and some stuff happens and then she gets on her broom and starts flying and it'll be cool hopefully).