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Anemone

132
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A member registered Sep 10, 2018 · View creator page →

Creator of

Recent community posts

Hello! I just posted a development log about it that you can read here: https://anemonestudio.itch.io/mithrayn/devlog/771255/72624-development-log-its-s...

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I got so frustrated with trying to pour the lemonade from the blender into the cup that I instead placed the cup directly in the blender and scored 510 points, though the cup disappeared upon doing so. Felt exactly like the old lemonade stand I used to run.

Thank you so much for the feedback; it is very much appreciated. Glad to hear you like the art and movement. Definitely going to be working more on the combat in the future. And no worries about the timing of the reply lol.

Thanks! I’d love to hear your thoughts on it.

You can wishlist it here! https://store.steampowered.com/app/1697160/RAILGUN_500/

I'm releasing it for free!

I like the core concept! The gravity mechanic felt a bit too slippery and hard to control for me, but when I did pull off a jump correctly it was satisfying. Nice art and surprisingly contemplative music

I love the core mechanic and the polish on it, art and sound are dope too. I felt like it was a bit too easy to progress by spamming the attack without charging it though; maybe it would be cool if there was a "par" for each level that encourages you to be resourceful with your attacks?

Having to control two different types of mechanics at once is super interesting; great work

alien punchout is so sick

Love the look and feel of the game. I never found much reason to strategically pump my gun before using it since the obstacles were primarily stationary goop puddles, but fun nonetheless!

The vibe of this game is so legit, controls feel nice, spaceship looks great

Really satisfying sound and visual effects, and the gameplay feels like a more freeform version of Lunar Lander which is dope

The sense of momentum and weight your character has is really interesting, and makes it feel distinct from any other platformer I've played. The level could be frustrating at times and I had to take a few leaps of faith without being able to see what was in front of me, but overall quite cool

Love the art and enemy designs, and the main attack is really interesting to use

Did you manage to collide the harpoon with the green box? It'll attach your ship to it, and you can rotate and propel yourself from there. Thank you for playing!

If only Tony hadn't spilled those dang tiles everywhere... thanks for playing!

Thank you for playing, glad to hear it 

Thanks I put a lot of effort into those

The exploration and graphics are so chill and the NPCs are so funny and the music is so chill dude and using a FISHING ROD as a GRAPPLING HOOK is one of the best game mechanics ever created. Story made me understand I am fish (me), and neon gemesis on the sega saturn

Never had so much fun pressing buttons in my life. The possum is so fluidly animated and the whole thing kinda has the vibe of a battle in Undertale

This is so spooky and polished and feels like a proper mixture of Prey, Resident Evil, and Hotline Miami

Just you wait till I update this autopsy report

I won all the money

Inscrutable and cool and hypnotic. The intro part with the logo transitioning into the game looks awesome

The blue flame effect and gravity flip mechanic are so cool, banger music

The control scheme and level structure are cool! Nice

"one of the best gaming experiences I've ever had" - detective mcnulty as he appears in Season 1 of HBO's The Wire

This looks so cool dude

Dope. "The Bob Ross of game jam submissions" - bob ross

Thank you very much!

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This was wonderful, certainly worthy of some type of prestigious writing award, thank you.

Awesome, great to hear haha. Your game is one of the few I haven't gotten to yet; excited to play it.

I just now marked the game as an executable for Windows, which I've heard is supposed to make it playable via the app; just tested it out too and it worked on my end. Maybe try it now?

Glad to hear it!!

I appreciate it, thanks for the [string not found]

Thanks for playing; I struggle to think of my game as "cool," however I very much appreciate it.

Fun and simple and cool. The effects and polish on the pencil attacks are great.

The core mechanic is so cool; I've never played a puzzle game like this. Wonderful art too. Catch me at the Goopy Pool every Saturday.

I will never be able to make another slide deck after this one. "A moving piece" - robert downey jr