Hi Georgia, I really liked how you added an element of craziness or "chaos" to your game with the purple balls bouncing around in different directions. It fits along with your game title "Mayhem." It also adds a bit of a challenge to the game trying to move the pink ball to the end of the level while dealing with colliding purple balls at the same time. What I would change or improve would be the timer. I love the UI aspect of the timer being that it appears right it front of you to see in the game. I think it would be cool if you added an additional challenge aspect to the game by counting down the timer instead of increasing it(though this is overall based on preference), or by keeping track of the player's personal best times. Another thing I would improve would be the reset/restart of the game. Perhaps when the game resets back to the start you could reset the timer, or give the user the preference of using keyboard input to restart the game if they would like. Overall, I think the game is successful in fitting the chaotic theme that was intended with the purple balls moving around. In particular, the fact that the purple balls are seemingly moving in random directions makes the game unique, as you don't know what to expect as the player trying to navigate to the finish.