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(1 edit)

- Sprite work and BGM is amazing
- I would prefer faster shooting animation (it's too slow imo) 
- Maybe make the bullet collision more juicy (squeeze the sprite size, push the enemy a bit etc)
- Maybe reduce the build resolution just for the demo (my 1920x1080 monitor cannot fit the whole game screen unless I'll go full screen haha)

Thanks for the feedback! I'll be adding these notes to my patch info. Speed so far seems to be one of the points of priority so I will get to work on that!

So I've updated the game's resolution and it should fit better on any screen now and I've also made a lot of updates as well, including random dungeon generation, a new radar, reworked some of the weapons and so on. I'm still working on more updates so I'll be sure to continue coming back to these comments for more.