Day 6:
Due to my regular work apart from game development not much has changed yet. Expect I understand now the tile generation of Tilesetter much better. Corners aren't this straight anymore, instead they are more "round", inclined walls \o/
But what I came up with today reminded me of WC3, still I like it.
Day 7 ToDo:
- recreate inclined walls in Aseprite (atm I just rotated straight walls 45° so I can test things out)
- create wang tileset in Tilesetter