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Day 8

Not really interesting day

  • Refactored some code for stats panel to reduce duplicated code;
  • Hero can now use some items from their inventory (only healing potion for now). I might make some other characters to use some items as well.
  • Added locked chests, that require either key item (that hero may carry), or lockpicking skill (for now only goblin has that). So if hero doesn't  have key to open chest, you can have goblin open chest and and then get loot from goblin.

The only gif I've made today is only for third point, and it is quite boring (ghost ignores locked chest, and goblin opens it)