Wow! I was stunned by the effort put into the environmental and particle effects, kudos there. The parallax and depth effects really helped bring your world to life. I noticed a few funnies that you'd probably like to know about:
1. When exiting the cave into the first overworld scene , you can jump up onto the platform above the cave exit and walk back into the cave by continuing to walk to the left edge of the screen.
2. Rose would sometimes stay turned around on me and moonwalk when I'd start walking opposite from the direction she's facing.
3. The roaches are vicious, and the second highest one in the second overworld scene was able to reach down from his platform and attack me while I was visibly below the stopping point of his animation.
Your game reminded me a lot of Ori and the Blind Forest. Since it's not mentioned in your inspirations on your game page, I'd highly recommend playing it, I think you'd love it :) great work!
Viewing post in Mercenary Knight Rose [GDEX Game Jam 2020] jam comments
Hi there, thanks for playing and for your comment! Regarding your points, I'm aware of #1 and #2 and will be working to fix them on my next build. #3 is all about those hitboxes, need to tweak those. I'm glad you enjoyed the game! Stay tuned for more future updates!
Regarding Ori and the Blind Forest, I actually started playing it here recently and loved it! I'll definitely be taking some notes from it as I work my way through it.