Day 10
Turned my game into card battler :D Each turn player can choose one of 3 cards to use or store to use later (those cards are moved to "hand"; player can use as much cards from hand as they want per turn, as long as they have any). Since cards are consumable, they do not longer use action points, so I've reduced those to 5 rotations per turn. Still have to work on proper UI for cards, as well as proper randomizer for cards (some should be more common and some should be more rare).
Tomorrow (well, today already), I think I will try to rework stats system. Maybe using some existing RPG system to not reinvent bysicle.