I agree with most of the feedback given already. The lizard is a cool mascot, but I actually found kind of confusing because I thought *maybe* the goal was to get a ball to go closer to the lizard so that it could stick out its tongue and eat it. And also it seemed to easy to get the ball in the cup—if I just moved the platforms out of the way it would fall in.
The game mechanic itself is a seed of a good idea because you can build ever more complex levels on it. It actually seems like an ideal experience with hand controllers in VR, because I found it hard to move the platforms properly with the keyboard and would find it much easier if I had finer motor control of them.