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Day 11:

Today my goal was to create some more environmental sprites for the game which I also did in the morning. But like in the last days I wasn't this satisfied with the work I did.

So I studied instead some PixelArt, be it tutorials, games with pixelart or whole tilesets and spritesheets. Because what I noticed at the end of last years devtober: 'I learned this much during this challenge, I can't describe it' So why not this year again? Since I don't plan to ship something real in the end of devtober, maybe just a small prototype or an one-level-demo. So I'm going to study also tomorrow until I try the learned stuff out then the days after, so I can finally start with the coding part on day 15.

Day 12 ToDo:

  • study some PixelArt [day 2/2]