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Gonna add my take on the quest 2 version just so you have a bit of information before you get your headset to start developing it.
Firstly I love the game and it's incredible the experience that you can have in a small room walking around in endless environements and i can't wait to play it without getting tangled u in cables.

With the quest 2. Sometimes my left eye will just freeze... thats it. right eye will be perfectly fine and i can look around but the left eye will freeze, other times it is fine. When loading into the start area with the first door the hands / arms are there but they are like a transparent thing like they arent being rendered on the correct layer or something, same with some door objects and enemies. 

Just thought I might add my take aswell :)

Before I get my Quest, I thought that I may look through the documentation and my code to see if maybe there's something missing.

No way to properly test it on my own, though :)

(+1)

I am also using Quest 2 and have the same transparency issues as well. elevators, enemy's, and my guns did not render correctly and often are invisible or blinking in and out.