Well, I have pretty much same concept in my game. Overall, I liked your game, the best thing about it is a little bit of pressure, when the game tells you "There is your choice", "Your parents will remember this" etc. And philosophical ending was also very good. There was two things that I liked in your game and I miss them in my one :D
Tbh, there are some downsides. Your game doesn't have any soundtrack. It has very short storyline. And there isn't any visual design beside position of the text on the screen (but I guess, there is the same problem with all text quest games, my one have this problem as well). But I think it is impossible to create well-polished game with all nice features in one week. And as I already said, I liked game. Good job :D