Hey there! I'm so glad you liked the game! I actually made this for a class project in Twine over the course of a month, and I had no idea I would enjoy making it so much.
Now, to answer your questions:
Where did your inspiration come from?
My inspiration came from a conversation between a friend and me about immortality. She was saying her "ideal" immortality was like this order of monks from the old Star Wars extended universe: essentially, they are brains in jars, so that they can ponder the mysteries of the universe for all eternity. I disagreed, stating that I would much rather have a human body and develop my skills, and art in particular; after all, life is short and art is long. And because I like vampires so much, this got me thinking about an artist vampire, removed from the rest of the world, obsessively focused on their craft.
Do you have any other games out or ones that you are working on?
I'm currently making a game in RPG Maker that's a sequel to one of the bad endings of this game (however, I don't have a "canon" ending, so I might go back and revisit some other paths). It's quite a bit different as it's puzzle-based rather than strictly text-based, but there are still multiple endings depending on the player's choices. And, of course, it features a different protagonist, but the vampire is still central to the plot. It's slow going because I have a full time job now, but I have got most of the mechanics ironed out - now I'm working on level design. It'll take a while, but I'll get there eventually!