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This is very cool. I really like this idea and this design. The game was a bit difficult to understand in the beginning, and some of the things were hard to figure out/discover, but the crafting interactions and the menace of the fire and hunger and tiredness are great.

Even after discovering things like fire and baking bread, the game was still quite hard for me. I feel like there may be some tricks that I'm missing, but I haven't been able to even make it to the river so far. I feel like this is one I may come back to in order to see what other interactions I can explore.

The thing about this game is that there area always more resources! Getting a fire early and then traveling til your hunger/energy gets low is a great strategy.

If you're really strapped for resources I suggest getting a flail in a forest. Its stick + fiber + stick and has the ability 'thresh' which, when used in a plains environment (the brown squiggle), will net you a bunch of easy wheat! So if you've got a forest and a plains next to each other all you really need is a rock to smash the wheat and you're perfect!