Beautiful art, and solid gameplay. I have two criticisms about this game but both of them are sorta cherry-picking, i.e. this is still a great work in my opinion.
First, as a reflect based game, having to actually click on the sprite of the item rather than the button is quite frustrtaing for a light hearted experience. I think the game can still be just as challenging if you make those square frames buttons, but feels a lot more fair to the player.
Secondly, the purple scorebox kinda feels outta place compared to the other parts of the UI. Maybe consider a solid box that looks like the item box on the left side instead?