I was not expecting a point and click adventure game in this Jam and this certainly opened my eyes for possibilities. Loved the Rusty Lake-ish vibe with the bizarre & surreal use of assets. However, while I totally understand that the time budget is a thing, I don't really see any suggestion or even hint for me to click on the banana for the Sprite, and the fact that the clock also ticks at 10 made it extremely frustrating, because It just suggests its 5400 or 5412 .etc so hard. Unless it's an intentional design decision to frustrate the player, I would suggest removing the clicking sound when the banana hits 10.