This is incredibly satisfying to play once you get the hang of it, and I love the idea behind it. Are the hills made of pictures of eggs?? I love that. It was a little hard for me to tell what was going on at the beginning because I assumed that A and D were only for when you had launched, and since the ending is so quick when you’re at that angle I couldn’t really understand what was happening. I think also that sometimes, the timer would finish counting down while I was in the middle of a super aggressive shake and it would just kinda throw the bottle straight at the ground. If you ever come back to this, one thing that I think would make it a lot more satisfying is being able to see the bottle fall all the way to the ground rather than ending when it hits the tree tops. Cool game!!