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(+1)

Graphics are pretty solid, but perhaps in your level design, avoid placing the enemy VERY nearby the door as this would count (for me) as a bull-headed move from the designer. The difficulty is similar to every other platformer in the world, so you got nothing to worry about for that one.

Though,  you should try to make the spikes pop up more with a shine animation on them or something.

Just a nitpick here, in the credits, the labels are not centered! >.<

(1 edit) (+1)

Haha, yeah I'm sorry if it was something annoying for you, I'm still learning how to work with level designing but I'll try to avoid those next time in my future games. I also should've added more details to the spike but I I didn't have the time for it.

Sorry, if the alignment of the labels triggered you, I actually thought it was centered. XD

Thanks for playing, though! :D

(+1)

It's okay, as long as you are learning the process of making a game! Yeah, don't pay attention too much to my nitpick, just see it as a small minor worry. Nonetheless, happy to give feedback! :D