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I was finally able to play it and I liked it a lot, the idea was simple but interesting and well executed. It took me sometime but I was able to finish it.

The only improvement I think would help is if the direction indicator could give a better idea of the curvature that a gravity field will add to trajectory in the launch moment, which made me depend on luck some times, but other than that, a pretty good job :)

(1 edit)

I added a direction indicator that is affected by the gravity fields as you suggested. It seems a lot better now. 



Thanks for your feedback.

Just tried it again and it makes all the difference! I no longer feel like I’m relying on luck :D