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Thank you very much! I totally agree with you about the enemy bullets it's something that is not very clear. Wish i had more time to make the planet go all around, but the solution i found at the time was quite difficult, i think i had to recreate the terrain from all 8 direction and teleport the player just when he got at the edges of the map back to the other side to make the transition seems flawless. It's something that i've never done and decided to skip it for the jam to save some time. But it's something that i am gonna look into it now that i have more time :D