It's really cute and fun, the visuals aren't that bad. The game mechanic is simple and the music relaxes the player when playing the game. The dialogues on the start is very buggy, the dialogues should change when the images also change at the same time. The instruction is simple as the player has to move left, right, and jump, not falling to pits, and not getting caught from the line of sight of the enemies. The enemies' line of sight is a bit messed up, where somehow they still can see the player while there was a solid block covering the player. Also, I noticed that the AI can't stop moving, i.e. it must move at any direction. If not, it will do as if it was glitching, non-stop moving left and right. It is also a good idea to get the enemies attention by "meowing" and turning the enemies to move at that direction while the player is hiding. It's really fun and enjoyable to play, hopefully you'll get back to this game and work on several bugs there. Great job!
Viewing post in PurrTech: Jamies's Adventure jam comments
First of all, thanks for playing ! we're really glad you had fun. I'll try to address all the aforementionned issues:
- The dialogues: it's buggy and we know it but didn't have time to fix it before the submission. It will be the first thing i'll try to solve on the next update
- Enemies' line of sight: At first it was a limitation of our coding skill. Because of the time constraint of the game jam, we had to build the levels before being able to fix this issue. This funny line of sight became consequently part of the game mechanics. Now, even though I would be able to fix this issue with some raycasting, I'm a little bit afraid of breaking the whole level design by doing so.
- Glitchy Left/Right dance: This is the enemie's way to not get bored... just kidding, that's some glitch I hope I can solve on the next update.
We didn't really know if we could fix these bugs after the submission since they're not game breaking. So we will patch the game afterwards.
Thanks again for playing and taking the time for posting your feedback. I'm also personally glad you enjoyed the music since I took the insane decision to make it myself on top of all the work we already had x).