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The Resident Evil influence is clear in the look of this game. The player character model looks pretty good, but the fixed perspective makes navigation difficult sometimes. The story hits the feels but could use some grammar checking to polish it up (for example, "man-manned?"). I did like that it's clear when you are near a location that can be inspected, but as other reviewers have pointed out, it would be good to have an indication where you can click inside these inspection zones. I found the symbols puzzle in the mailroom far too cryptic and put the game down at this point.

In all, it's clear that effort was put into this entry. It just needs a little more polish (especially on the presentation of the puzzles) to put it over the top.