Dayyum, this really is an amazing game! I usually don't like horror games at all, because I'm very picky (I either find them too flat without any fear of anything actually happening, or too reliant on jumpscares which makes them predictable too) but I really enjoyed this!
Only one thing, but this doesn't take away from the experience at all, merely a notification: when I pressed/held escape the whole game went nuts (I suppose this might be by design, instead of a pause menu you would have the player be able to exit on another way?) but then, the player dies, and an error pops up (this happens every time I died, and I have done so quite some times by now :') scaring me shitless bro)
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_crash:
Variable obj_crash.crash(100096, -2147483648) not set before reading it.
at gml_Object_obj_crash_Alarm_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_crash_Alarm_0 (line -1)
That brought me to my next point: you guys made this in GameMaker? How cool! I made my entry in gamemaker too. All entries I had played up to now all were made with Unity, so it's nice to feel some love for GameMaker too.
Anyways, I really liked the entry a lot! Great game!