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Stepford

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A member registered Jun 01, 2017 · View creator page →

Creator of

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Thanks so much!

I'm glad people think its funny, I was worried the humor wouldn't stick. 😹

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Awesome work! Reminded me of Hades a bit, and it took me a really long time to discover you had to draw stuff on the little notepad. I feel like the 'scale' element didn't come through on the fruition, but it's still a cool project!

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DIETZRIBI DOESNT MISS!!!!!!! Needs some banger music tho!

Super cute! Really impressive for just a few days! How does it apply to the theme though? 

The art in this is SO good! And the gameplay feels fun and responsive. Well done. 

Cute characters and fun puzzles, it'd be nice to be able to drag click to select multiple blocks. Not sure how it applies to the theme tho.

This dog got some mad grip skills, able to pan across the walls. It's fun! XD

Enjoyed this game a lot! Reminds me of a game I used to play called Caveman Craig. 

I like the art! Controlling the snake feels a bit weird, with it 'rotating' 90 degrees depending on what button instead of going in the direction of the WASD. Good job, otherwise!

The art is standout. Very cute! ❤️

The gameplay really isn't much, but I like the 3D visuals and seeing the 'city' grow.  More focus on that would make this awesome.

Damn, it's a shame you couldn't finish it in time. Cool idea regardless.

A fun puzzle platformer! Reminds me of some of stuff I played in Coolmathgames in school. 

Reset button aside, I liked how the character warped and scaled. Making it easier to track health and how fast my ammo was coming back would be nice. Good stuff!

Cute aesthetics. Puzzles were simple but fun! Awesome work.

Lovely presentation, especially given the short timeframe. 

Really polished, fun gameplay, wish there was more levels! And of course, Connor's music goes HARD

Very fun! Had me competitive with a friend of mine. 

One of the best puzzles I've played in the jam! Awesome.

The aesthetics are really great! And the main mechanic is unique. Awesome work!

Really impressive for 4 days!

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This is really impressive for gamemaker! I'll take a look at your framework. Not too sure how it applies to the theme tho lol XD

The style is really GOOD! Love the sound design as well.

The art is SO cute but the gameplay is a bit overwhelming from the start. If you were to expand the game, it'd be cool to have a tutorial that introduces one thing on the screen at a time.

5 stars in style! Lovely artstyle. It made me hungry. 

Game Of The Year

Fun game and a neat idea. The animation of the gecko being thrown made me laugh : P

It's a little hard to tell what you can and can't stand on, but it was cute and fun! Player themselves controlled well.

The character teleports around a bit and I could go through some terrain. It was funny when the robot ran out of power haha : P

Creative ideas and I like the artstyle, but the cards are really hard to read on the resolution and I'm not sure the enemies are visible? It's a little hard to see what's happening/what I'm fighting.

It was extra fun when you'd get real big and extra fast and just sweep up 10 of them in a row!

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The tower defense elements are fun, but the whole screenshifting thing is a bit unintuitive.

Creative idea, and felt fun to try and picture the squares in my head. Highscore functionality is a bonus! 

Controls feel really intuitive, player control just feels good. Awesome stuff!

Shaping the weapons feels intuitive, but I'm not sure if I made the right weapon or not when it cuts to the main menu?

The hamster boss fight was intense. : P

The game got too big in scope for my talents at the time, and I had to cancel the project. I would still like to make a sequel at somepoint, however.

Of course, you are welcome to stream it! I mean, you're welcome to stream basically any game on Itchio so long as you give credit haha