Cool game with a unique story. Tried it four times now... is there any way to get more than a glance back from that red haired girl?
As the walking sequence is pretty long I think it fits well into your game; with just a straight floor you wouldn't be as curious about your decision in each run. The only thing which felt a little bit chunky was the noice in the music (while this could well be intended).
All in all a good submission, keep it up! :)