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SQIDD

15
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6
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A member registered Apr 01, 2019 · View creator page →

Creator of

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Thank you! :) We thought adding in some chuckles would be worth it. Glad you enjoyed it.

Glad you liked it! An opt-out option for this camera pulsation is already finished and sitting on my local hard drive. As soon as the rating period stops we'll upload a newer version :)

Cool game with a unique story. Tried it four times now... is there any way to get more than a glance back from that red haired girl?
As the walking sequence is pretty long I think it fits well into your game; with just a straight floor you wouldn't be as curious about your decision in each run. The only thing which felt a little bit chunky was the noice in the music (while this could well be intended).
All in all a good submission, keep it up! :)

This game was actually really captivating: It kept me engaged until the end and has a solid concept you could expand from - I'm glad I tried it. Well done, keep it up!

Hmm.. that’s a rather odd bug. We never encountered this behavior and couldn’t reproduce it. Did you perhaps had an additional controller plugged in? (our PlayerController supports controller input but we didn’t manage to made it fully working) Anyways, we‘ll look into this. Thank you for playing :)

It would be cool if you could progress into new stages throughout the game. The sound effects fit well into your game, you should however increase the brightness. Solid work :)

The mechanic that you could hide in the closet if pretty damn cool. I was terrified of the foot steps of the monster but after i saw it the magic was pretty much gone. I really liked that you could read the notes of people to get behind the story. Good job!

I really like the atmosphere you created here - the game sounds and music fit almost perfect into the scenery. Once started I just had to play until the end. As a nice addition you could add some crates with ammunition you have to replenish - the difficulty level for now seems rather low. Keep it up! :)

This game feels like a dead space spin off and scared the sh*t out of me. It is also impressive that you squeezed that into a web application. Really nice game!

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Cool game, reminds me a lot of Pac-Man. You should probably add some sort of an indicator right before form shifting. I don't know how many times I - already ready for some delicous zombie limbs - just transformed back just to be eaten myself. Good work :)

This was the first visual novel I ever played. From now on I'll give this genre a few shots. The voice recording was really good and, as JiRath said, the atmosphere kept me engaged until the end. You could probably fasten up the build up and shorten the shower scene. All in all good work! Keep it up :)

The game is pretty solid, you had good models/ animations, the sound design is good and the halloween twist got me real good. There was no real horror or story but the game was pretty addictive. It would be cool if you had a sound slider or at least turned the volume down a bit, but the rest hits like a nuke. Well done!

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Nice idea that you can go up to play or down to quit, but that was pretty counter intuitive. In the first few second (10- 15) I was wondering why I couldn't move and you could have randomized the zombie spawns a bit, because I got the spawn pattern after a few rounds. It's a solid base to expand on if you like to and the game is was pretty enjoyable. Good job!

I really like the aesthetics of your game. You could probably occlude some level parts with shadows out of range of the player to add some spook. All in all a good submission! Well done! :)

Dang.. sorry to hear that. We tried to create visual tension too but never thought about possible motion sickness. We‘ll at this as an opt-out in the options after the rating period.
Thank you for your feedback :)