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Thanks, glad you enjoyed.
The red enemy is bugged, forgot to tag it as an enemy. I knew the enemies could push the player and so to fix that bug and also because ran out of time, I meant for the enemies to instant game over you on contact. Which the other enemies do do correctly. We had many more horror elements we wanted but were unable do to time. I wanted hiding to be a much bigger mechanic but its still there at a basic level. Just its awkward being in the vent. Again thanks for playing, I hope if I do expand on it you will check it out in the future.

(+2)

Oh definitely :)