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(+1)

This was fun! I noticed that you get pushed back when you run into a wall, but that your evil side also gets pushed back. I think it would be a fun mechanic if the evil side stays in the same place and you lose if you get pushed into it! (This would also avoid the player being pushed off the screen, as I was lol)

(+1)

thanks for the feedback i will maybe add that in if i want to update the game later