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In some levels, I've got the moon to the end planet without touching all of the planets in the middle. Sometimes I even think I've used their gravity when passing near them to change direction and not hit some obstacle. But I rarely tried to get as few throws as possible (to do that, I would either need the game to be more zoomed out, or I would need to have played each level before to know where I have to go. I think a more zoomed out view would actually have made that even more fun, because I could have tried to save throws without crashing into anything

Yea using the gravity without landing was the aim of some of the levels. Maybe in a post jam version I would have a score for like how little times you shoot the moon and have like a high score system for each level