Okay, so I'd say you nailed the Lovecraftian theme and the ambience. Good location - some dark abandoned ship, frozen in place. Music and sound were good too. Intro video? Nice! (I see what you did there). Gameplay lost it for me the most. Unfortunately, a game breaking bug at a very strange creature prevented me from going further, and when I went on to play again, catching up to the same point was too frustrating for me to continue.
Even without the game breaking bug, the frustrating gameplay made me quit. Getting caught by cultists often felt cheap and unavoidable. Walking into a room at the wrong time was just instant death. Even when I knew exactly where to go, getting caught by an unseen wandering cultist was it for me. If I could play God mode and see what is in store story-wise, I'd love to, but trudging through insta-death cultists is too much for me.