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This is a neat little game. I found the first puzzle a bit too difficult (I'm not really one for codes) but for the most part the puzzles integrated well. Aesthetics and sound design were good, but the horror factor was missing for me. I liked the music a lot and it built some tension, but ultimately wondering around in the dark going back and forth between rooms lost its creep factor after a bit. Adding a countdown for the time left (if something does happen after 20 minutes, I didn't play that long) would have increased the tension, maybe with a ticking clock and bell sound every minute or something. The premise was very interesting, and could probably have been used to greater effect. Maybe having the gas seeping in visually, or if the player interacts with it their vision is distorted or they see something creepy? Overall I liked it, very quirky and with good sound design, but with a few improvements that could be made. Good job!

Thank you! And yeah we did not have enough time to actually import some horror. Once the jam is over we will be definitely implementing some scares! I might also take-up the idea of the vision becoming blurred. Thank you for the feedback!

Hey just wanted to let you know we have actually added some horror into the game now with a few jumpscares and sounds. Hopefully this gives the game more of a horror aspect. Thanks for the feedback and we would love to hear what you think of the update!