Man, when that lady rushed for the first time haha I agree with what's been said, the game shows promise of being decent, but with some needed fixes. The bigger project of what this demo is a piece of sounds like a cool experience. And I loved the many many triggers throughout the game. My suggestions: The feel of the game felt spooky, but the pacing in-between triggers was very rushed. Using the environment and objectives can really smooth things out. Same with the VO. The pacing of dialogue between characters wasn't fluid, and sort of ran on top of each other. But don't give up on the bigger project! I'd love to play the other levels and see how they connect and flow with each other.
Great work!
edit: I just realized the full game was released on Halloween of 2019, but this demo was published on itch 10/13/20.