This smells so Godot Engine. At least the entry screen makes me think it is I hope it really is XP
(will probably add an extra question asking about the engine used to make the game in the next jam)
I think for the overall vibe it more or less achieved your goal of it being a relaxing experience. It's a game without much challenge and pure exploration -- pretty relaxing after some of the other pretty difficult games I played in this jam.
The graphics and audio were not made during the jam period, so I will just comment on the mechanics: I think she's pretty hard to control. If this game is to test out those mechanics for your future bigger project, I think it needs to be fixed for that future game.
Regarding the pedestals, I think it's not intuitive enough. In my opinion it's better to also show visual cues in the actual vision and not just in the minimap -- I found myself just looking at the minimap even though the sceneries are in the game itself.
Good work! Thank you for participating!