I regret to say I might be back with another bug - undesirable behavior, anyhow. This is a ... I wanna say "Journey to the North" seed? These have a Style bonus equal to the number of squares of path left clear.
As you can see, it placed the path on the narrow section in the middle for 10 points when the left edge is clear for 12. Aesthetically, I have nothing but approval for this - it looks way better than a path on the edge would - but my impression was that the game would pick the best-scoring path when multiple were available. It feels like something that merits communicating if that is not so.
Again, thank you for the game. I've got thirty-three end screens of games saved to my hard drive because they're just pretty.